Newton for After Effects
Newton for After Effects brings realistic physics to After Effects, making your 2D composition layers behave like solid objects interacting with each other – just like in the real world. It gives you multiple ways to control an object’s properties, including type, density, friction, bounce, and velocity.
You can also change the properties of the world, such as gravity. Furthermore, Newton 3 allows you to create realistic joints between objects, so you can easily create complex movements. After you complete your simulation, the animation is recreated in After Effects with standard keyframes, so you can adjust the timing however you choose.

Newton features for After Effects
- With Newton 3, 2D layers in AE behave like solid objects
- Support for masks, text layers and shapes
- Handles collisions, friction, bounces, gravity and more
- Make your objects stiffer, giving them more friction. Change their shock absorbers.
- Activate/deactivate joints over time. Turn the motor on or off, change the rotation speed.
- And more… The possibilities are endless!
- Available for almost any property
- Unlimited number of keyframes
- 5 keyframe interpolation patterns to meet all your motion needs
- Preview the chart, because it’s better to see the movement than to read about it
- 6 object types (static, dynamic, kinetic, AEmatic, inactive and dead)
- 6 types of joints (gap, shaft, piston, spring, wheel and blobs) so you can connect objects exactly the way you want
- Attract or repel objects with our magnetic system
- Almost any physics can be animated with keyframes
- Clean, well-organized and easy-to-use interface
- Create a sequence of objects using Distance Coupling to get a realistic ‘hanging on the rope’ effect. If you want a more elastic effect, add some elasticity with Soft Gap Joint.
- Make your objects rotate around the same point using a Pivot Joint, then watch them rotate freely. If desired, you can also add angle and motor limits to the joint.
- Does your animation need a piston? Adding translational axes to your objects with Piston
- Append, then add translation and engine limits, if that’s your thing.
- Boinnnnnng! Add some realistic elasticity between your objects using Spring Joint.
- Get your wheels rolling with Wheel Coupling, with the engine and suspension integrated.
- Like a rolling stone…
- Need a little gloom in your life? Join multiple objects together with a Blob Joint to form an object that can deform but retains its mass, no matter where you send it.
- Quick preview and quick export to keyframe
Newton’s System Requirements for After Effects
- Operating System: Windows 7/8 / 8.1 / 10
- Memory (RAM): Requires 2 GB of RAM.
- Hard disk space: 700 MB of free space required.
- Processor: Intel Pentium 2 GHz processor or higher.
- Compatible Architectures: 64 Bit (x64)
Newton for After Effects Free Download
How to Install Newton for After Effects
- Turn off anti-virus software
- Unzip the downloaded software
- Copy folder Newton to C:\Program Files\Adobe\Adobe After Effects
\Support Files\Plug-in - Open After Effects, select Menu Effect > Composition > Newton 3
- In the window, click Newton> Subscribe
- Activate by key in text file
- Accomplished